007 World is Not Enough

Description

007 The World Is Not Enough for the PlayStation is a first-person shooter based on the 1999 James Bond film. The game presents a mission-based espionage experience, guiding Bond through a series of objectives across diverse locales, with gadget-assisted progression.

Gameplay unfolds in real time from a first-person perspective, emphasizing action-driven combat and objective-based progression. Players wield a range of firearms—submachine guns, shotguns, a sniper rifle, and a tranquilizer gun—and switch between tools as missions demand. Gadgets such as a credit-card lockpick and a micro camera play a central role in infiltration and evidence collection. Across 11 missions, objectives include rescuing hostages, destroying vehicles, collecting key items, and a casino blackjack challenge to advance. The pacing blends stealth-oriented sequences with bursts of gunplay and cinematic sequences drawn from the film to amplify the Bond mood.

This edition is strictly single-player, focusing on a solo campaign that emphasizes gadget-driven infiltration and tense firefights. By contrast, the Nintendo 64 release included a split-screen mode.

Developed by Black Ops Entertainment and published by Electronic Arts, the title arrived in 2000 as a film-tie-in shooter that mirrors the era’s 3D polygonal visuals. It uses an enhanced engine derived from the developer’s earlier Tomorrow Never Dies title, delivering a compact, mission-based experience that leans on gadgetry and set-piece moments to convey the James Bond atmosphere.

This title is well-suited for collectors and fans of film-to-game adaptations who enjoy a lean, mission-driven shooter with spy-themed gadgets and varied locales. It’s particularly appealing to Bond enthusiasts and fans of late-90s console shooters seeking a complete, single-player campaign tied to a major cinema property.

Product form

007 The World Is Not Enough for the PlayStation is a first-person shooter based on the 1999 James Bond film.... Read more

$15.99

SKU: P1-00006-CIB

    • Professionally Resurfaced & Tested
    • Authentic Game
    • 90-day Warranty

    Game Information

    Condition & Quality Assurance

    Pre-Owned — Good

    Professionally resurfaced for a clean, polished data surface and tested for functionality. Original packaging and included materials may show minimal signs of wear.

    Backed by GameNile's 90-day warranty, beginning on the date of delivery.


    What's Included

    Complete in Box (CIB) Includes the game, original case or box, and original instruction manual. Additional promotional inserts or paperwork may also be included.
    Case/Box and Game Includes the game and original case or box.
    Game Only Includes the game disc only.

    Game Details

    Platform PS1
    Genre FPS
    Players 1 Player
    ESRB Rating T - Teen
    Release Date 2000-11-08
    Developer Black Ops Entertainment
    Publisher Electronic Arts
    Region NTSC-U
    UPC 14633141856

      Description

      007 The World Is Not Enough for the PlayStation is a first-person shooter based on the 1999 James Bond film. The game presents a mission-based espionage experience, guiding Bond through a series of objectives across diverse locales, with gadget-assisted progression.

      Gameplay unfolds in real time from a first-person perspective, emphasizing action-driven combat and objective-based progression. Players wield a range of firearms—submachine guns, shotguns, a sniper rifle, and a tranquilizer gun—and switch between tools as missions demand. Gadgets such as a credit-card lockpick and a micro camera play a central role in infiltration and evidence collection. Across 11 missions, objectives include rescuing hostages, destroying vehicles, collecting key items, and a casino blackjack challenge to advance. The pacing blends stealth-oriented sequences with bursts of gunplay and cinematic sequences drawn from the film to amplify the Bond mood.

      This edition is strictly single-player, focusing on a solo campaign that emphasizes gadget-driven infiltration and tense firefights. By contrast, the Nintendo 64 release included a split-screen mode.

      Developed by Black Ops Entertainment and published by Electronic Arts, the title arrived in 2000 as a film-tie-in shooter that mirrors the era’s 3D polygonal visuals. It uses an enhanced engine derived from the developer’s earlier Tomorrow Never Dies title, delivering a compact, mission-based experience that leans on gadgetry and set-piece moments to convey the James Bond atmosphere.

      This title is well-suited for collectors and fans of film-to-game adaptations who enjoy a lean, mission-driven shooter with spy-themed gadgets and varied locales. It’s particularly appealing to Bond enthusiasts and fans of late-90s console shooters seeking a complete, single-player campaign tied to a major cinema property.

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